Blender Git Commit Log
Git Commits -> Revision 9a7c4ea
Revision 9a7c4ea by Nathan Letwory (master) May 19, 2014, 11:46 (GMT) |
Move BVHType and shadingsystem enums to top-level of Cycles namespace. Easier access of BVHType and deduplication for ShadingSystem. Reviewers: dingto, brecht Differential Revision: https://developer.blender.org/D534 |
Commit Details:
Full Hash: 9a7c4ead3f57052c911570d1b507e1f5229210c8
Parent Commit: 74f77a2
Lines Changed: +26, -13
7 Modified Paths:
/intern/cycles/blender/blender_sync.cpp (+8, -7) (Diff)
/intern/cycles/render/object.cpp (+2, -1) (Diff)
/intern/cycles/render/scene.cpp (+1, -1) (Diff)
/intern/cycles/render/scene.h (+2, -2) (Diff)
/intern/cycles/render/session.h (+2, -1) (Diff)
/intern/cycles/render/shader.cpp (+2, -1) (Diff)
/intern/cycles/util/util_types.h (+9, -0) (Diff)
/intern/cycles/render/object.cpp (+2, -1) (Diff)
/intern/cycles/render/scene.cpp (+1, -1) (Diff)
/intern/cycles/render/scene.h (+2, -2) (Diff)
/intern/cycles/render/session.h (+2, -1) (Diff)
/intern/cycles/render/shader.cpp (+2, -1) (Diff)
/intern/cycles/util/util_types.h (+9, -0) (Diff)