Blender Git Commit Log

Git Commits -> Revision 9aa5aee

Revision 9aa5aee by Brecht Van Lommel (cycles-x)
July 9, 2021, 16:01 (GMT)
Cycles X: restore AO pass support

This uses shader ray-tracing, which is not ideal for performance or runtime
compile times. For that reason it might be moved into its own kernel later,
but this at least brings back the feature.

Differential Revision: https://developer.blender.org/D11873

Commit Details:

Full Hash: 9aa5aeee46aeb45f5ea191fd29998daca79da343
Parent Commit: f3048b2
Lines Changed: +82, -156

1 Deleted Path:

/intern/cycles/kernel/kernel_path.h (+0, -64)

10 Modified Paths:

/intern/cycles/device/optix/device_impl.cpp (+3, -0) (Diff)
/intern/cycles/device/optix/device_impl.h (+2, -1) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+0, -1) (Diff)
/intern/cycles/kernel/integrator/integrator_init_from_bake.h (+2, -2) (Diff)
/intern/cycles/kernel/integrator/integrator_intersect_closest.h (+1, -1) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_surface.h (+53, -11) (Diff)
/intern/cycles/kernel/integrator/integrator_subsurface.h (+2, -2) (Diff)
/intern/cycles/kernel/kernel_passes.h (+0, -74) (Diff)
/intern/cycles/kernel/kernel_shader.h (+15, -0) (Diff)
/intern/cycles/render/scene.cpp (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021