Blender Git Commit Log

Git Commits -> Revision 9b4345d

Revision 9b4345d by Alexander Gavrilov
December 11, 2021, 14:06 (GMT)
Armature: apply Y scale to B-Bone segments.

This fixes a strange behavior where the segments were not actually
scaled in the Y direction to match their actual length, thus
producing gaps or overlap depending on the shape of the curve. For
transformation the change should be very small if enough segments
are used, but this will affect the results of the Copy Transforms
and Armature constraints, so a backwards compatibility option is
provided. Newly created bones default to the new behavior.

Commit Details:

Full Hash: 9b4345d718e972ff33fb9f9a4e8d4d0e68b628a8
Parent Commit: 3e69d5a
Lines Changed: +62, -6

6 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_bone.py (+2, -0) (Diff)
/source/blender/blenkernel/BKE_armature.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/armature.c (+46, -5) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+9, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021