Blender Git Commit Log

Git Commits -> Revision 9ba3a18

July 3, 2010, 06:34 (GMT)
Added a new mask operator to create a mask from a texture.

* Moved get_texture value out of MOD_util and into BKE texture
* Added a new pbvh function similar to get_grids but for faces
* The new operator should work for ORCO and UV mapping
* UI is just a new menu item in the drop-down menu next to the texture slots list
* Also fixed a crash in the mask_set operator where sculpt's PBVH wasn't updated

Commit Details:

Full Hash: 9ba3a1827fea4c4d025be2668c6726fed7318525
SVN Revision: 29888
Parent Commit: 3c822fb
Lines Changed: +304, -40

12 Modified Paths:

/release/scripts/ui/properties_texture.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_customdata.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_texture.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/texture.c (+19, -0) (Diff)
/source/blender/blenlib/BLI_pbvh.h (+2, -0) (Diff)
/source/blender/blenlib/intern/pbvh.c (+13, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_intern.h (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+261, -20) (Diff)
/source/blender/editors/sculpt_paint/paint_ops.c (+1, -0) (Diff)
/source/blender/modifiers/intern/MOD_util.c (+1, -17) (Diff)
/source/blender/modifiers/intern/MOD_util.h (+0, -1) (Diff)
/source/blender/modifiers/intern/MOD_wave.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021