Blender Git Commit Log

Git Commits -> Revision 9c4837d

Revision 9c4837d by Lukas Toenne (hair_system)
August 11, 2014, 13:18 (GMT)
"Render" draw mode for hair, currently just drawing the coordinate
frames.

The average hair segment rest length is now calculated in advance in the
DNA data, so the drawing/rendering can use it for smoothing as well.

Commit Details:

Full Hash: 9c4837d8e9f03c2d04b3c6497c10bcc515c69101
Parent Commit: 0740ae9
Lines Changed: +166, -44

12 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_modifier.py (+5, -0) (Diff)
/source/blender/blenkernel/BKE_hair.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/hair.c (+20, -0) (Diff)
/source/blender/editors/physics/hair_ops.c (+2, -0) (Diff)
/source/blender/editors/space_view3d/drawhair.c (+88, -23) (Diff)
/source/blender/hair/HAIR_capi.cpp (+18, -7) (Diff)
/source/blender/hair/HAIR_capi.h (+3, -3) (Diff)
/source/blender/hair/intern/HAIR_scene.cpp (+1, -0) (Diff)
/source/blender/hair/intern/HAIR_smoothing.h (+9, -1) (Diff)
/source/blender/hair/intern/HAIR_solver.cpp (+0, -8) (Diff)
/source/blender/makesdna/DNA_hair_types.h (+4, -2) (Diff)
/source/blender/makesrna/intern/rna_hair.c (+14, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021