Blender Git Commit Log
Git Commits -> Revision 9c6662e
Revision 9c6662e by Ton Roosendaal (master) January 23, 2004, 22:33 (GMT) |
- when not F10->"Ray" option is set, materials with "Ray Transp" will render solid now (no alpha). - This gives nicer previews, but also makes envmaps look better, since environment maps are rendered without raytracing - I decided not to raytrace envmaps mainly because of speed... if you use environment maps you want something quick... otherwise just use ray_mir material here! |
Commit Details:
Full Hash: 9c6662e4e09d4b41bdbad6c7dbff8e66a3ad6ae8
SVN Revision: 1993
Parent Commit: 1b3145c
Lines Changed: +13, -2