Blender Git Commit Log
Git Commits -> Revision 9d1b8bf
Revision 9d1b8bf by Nick Samarin (master) June 7, 2010, 23:09 (GMT) |
Added segment obstacles, creation obstacles for walls of navigation mesh |
Commit Details:
Full Hash: 9d1b8bf0f801572fb1f25000883ce434aad3f964
SVN Revision: 29325
Parent Commit: 0932f36
Lines Changed: +218, -38
6 Modified Paths:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+17, -13) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+5, -0) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+165, -20) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.h (+28, -4) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+5, -0) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+165, -20) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.h (+28, -4) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+2, -1) (Diff)