Blender Git Commit Log

Git Commits -> Revision 9d260ee

Revision 9d260ee by Brecht Van Lommel (master)
October 17, 2012, 23:09 (GMT)
Fix #32904: strange pattern on subdivided cube with anistropic shader. Now
tangents from generated coordinates are computed per pixel on the fly, avoids
bad interpolation of singularities.

Commit Details:

Full Hash: 9d260eedeb83776416981e2f3a8af9bb5605e1d2
SVN Revision: 51395
Parent Commit: b2142d6
Lines Changed: +37, -77

4 Modified Paths:

/intern/cycles/blender/blender_mesh.cpp (+2, -71) (Diff)
/intern/cycles/kernel/svm/bsdf_ward.h (+2, -2) (Diff)
/intern/cycles/kernel/svm/svm_geometry.h (+27, -2) (Diff)
/intern/cycles/render/nodes.cpp (+6, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021