Blender Git Commit Log

Git Commits -> Revision 9da4cab

Revision 9da4cab by Campbell Barton (master)
February 2, 2013, 04:48 (GMT)
style cleanup: comment format

Commit Details:

Full Hash: 9da4cab9fdc63505b9f0e7f96214cc03ca9ad554
SVN Revision: 54259
Parent Commit: c93d6f4
Lines Changed: +137, -144

27 Modified Paths:

/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp (+5, -5) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h (+3, -2) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.cpp (+11, -13) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.cpp (+12, -14) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Expressions/EmptyValue.cpp (+14, -14) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+4, -4) (Diff)
/source/gameengine/GameLogic/SCA_IInputDevice.h (+13, -12) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.h (+4, -4) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+6, -14) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+2, -2) (Diff)
/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h (+2, -2) (Diff)
/source/gameengine/Network/NG_NetworkDeviceInterface.h (+9, -9) (Diff)
/source/gameengine/Network/NG_NetworkMessage.h (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+5, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+4, -4) (Diff)
/source/gameengine/Physics/common/PHY_IController.h (+4, -4) (Diff)
/source/gameengine/Physics/common/PHY_IGraphicController.h (+5, -5) (Diff)
/source/gameengine/Physics/common/PHY_IMotionState.h (+3, -3) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+7, -7) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp (+4, -3) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+4, -3) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+3, -2) (Diff)
/source/gameengine/SceneGraph/SG_ParentRelation.h (+2, -2) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021