Blender Git Commit Log

Git Commits -> Revision 9de24c8

Revision 9de24c8 by Campbell Barton (master)
April 9, 2014, 01:52 (GMT)
View3D: disable LOD when game engine is disabled or ifdef'd

Commit Details:

Full Hash: 9de24c82bab8fc6f1b8810979ac492787d32a964
Parent Commit: b1f97a0
Lines Changed: +67, -20

10 Modified Paths:

/source/blender/blenkernel/BKE_object.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+13, -12) (Diff)
/source/blender/editors/object/object_lod.c (+11, -0) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+5, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+19, -4) (Diff)
/source/blender/gpu/CMakeLists.txt (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+6, -2) (Diff)
/source/blender/gpu/SConscript (+2, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_object.c (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021