Blender Git Commit Log
Git Commits -> Revision 9ea7336
Revision 9ea7336 by Ton Roosendaal (master) October 25, 2003, 16:53 (GMT) |
New feature! You now can adjust the way the default 'solid opengl' drawing happens. It provides three lights now, all still located around your viewpoint. In the UserSettings menu you can set them on/off, give location and color / specularity. Very nice to enhance modeling in solid drawmode :) By default blender starts with 2 lights on now, but this is something we can define in the default .b.blend later on. |
Commit Details:
Full Hash: 9ea73362aebd178c2f8b79e83f600d7b10c4f1dd
SVN Revision: 1427
Parent Commit: 8675a8b
Lines Changed: +112, -19