Blender Git Commit Log
Git Commits -> Revision 9fba458
Revision 9fba458 by Brecht Van Lommel (master) March 7, 2012, 12:27 (GMT) |
Cycles: float texture support. Due to GPU limitations there are now 95 byte, and 5 float image textures. For CPU render this limit will be lifted later on with image cache support. Patch by Mike Farnsworth. Also changed color space option in image/environment texture node, to show options Color and Non-Color Data, instead of sRGB and Linear, this is more descriptive, and it was not really correct to equate Non-Color Data with Linear. |
Commit Details:
Full Hash: 9fba458a7fe535e60f5c6beee9757fe25ffe2d49
SVN Revision: 44698
Parent Commit: bdf731f
Lines Changed: +359, -97
12 Modified Paths:
/intern/cycles/kernel/kernel.cpp (+19, -5) (Diff)
/intern/cycles/kernel/kernel_textures.h (+7, -5) (Diff)
/intern/cycles/kernel/svm/svm_image.h (+5, -5) (Diff)
/intern/cycles/render/image.cpp (+286, -61) (Diff)
/intern/cycles/render/image.h (+7, -2) (Diff)
/intern/cycles/render/nodes.cpp (+23, -10) (Diff)
/intern/cycles/render/nodes.h (+2, -0) (Diff)
/intern/cycles/render/scene.h (+2, -1) (Diff)
/source/blender/makesdna/DNA_node_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+1, -1) (Diff)
/intern/cycles/kernel/kernel_textures.h (+7, -5) (Diff)
/intern/cycles/kernel/svm/svm_image.h (+5, -5) (Diff)
/intern/cycles/render/image.cpp (+286, -61) (Diff)
/intern/cycles/render/image.h (+7, -2) (Diff)
/intern/cycles/render/nodes.cpp (+23, -10) (Diff)
/intern/cycles/render/nodes.h (+2, -0) (Diff)
/intern/cycles/render/scene.h (+2, -1) (Diff)
/source/blender/makesdna/DNA_node_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+1, -1) (Diff)