Blender Git Commit Log

Git Commits -> Revision a1397a3

Revision a1397a3 by Brecht Van Lommel (master)
September 9, 2020, 15:01 (GMT)
Geometry: use generic attributes for Hair and Point Clouds

Instead of custom data layer with special types, using general Vector and Float
attributes.

Ref T76659

Differential Revision: https://developer.blender.org/D8635

Commit Details:

Full Hash: a1397a3cc69382a64ab97bb71e4769fc0add0791
Parent Commit: 565510b
Lines Changed: +120, -12

9 Modified Paths:

/source/blender/blenkernel/BKE_attribute.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_hair.h (+2, -0) (Diff)
/source/blender/blenkernel/BKE_pointcloud.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/attribute.c (+26, -0) (Diff)
/source/blender/blenkernel/intern/hair.c (+16, -5) (Diff)
/source/blender/blenkernel/intern/pointcloud.c (+26, -5) (Diff)
/source/blender/blenloader/intern/versioning_290.c (+30, -0) (Diff)
/source/blender/makesdna/DNA_customdata_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_attribute.c (+14, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021