Blender Git Commit Log
Git Commits -> Revision a1b8bc9
Revision a1b8bc9 by Campbell Barton (master) November 30, 2010, 19:08 (GMT) |
remove unmaintained windows and unix game engine plugin code. |
Commit Details:
Full Hash: a1b8bc93e2890303eb5f9459681830091227a8bc
SVN Revision: 33395
Parent Commit: 7ca3ff1
Lines Changed: +0, -1938
19 Deleted Paths:
/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp (+0, -68)
/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h (+0, -58)
/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp (+0, -299)
/source/gameengine/GamePlayer/common/unix/GPU_Engine.h (+0, -61)
/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.cpp (+0, -133)
/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h (+0, -61)
/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h (+0, -53)
/source/gameengine/GamePlayer/common/unix/GPU_System.cpp (+0, -51)
/source/gameengine/GamePlayer/common/unix/GPU_System.h (+0, -46)
/source/gameengine/GamePlayer/common/unix/Makefile (+0, -70)
/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp (+0, -171)
/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h (+0, -115)
/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp (+0, -112)
/source/gameengine/GamePlayer/common/windows/GPW_Engine.h (+0, -45)
/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp (+0, -283)
/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h (+0, -66)
/source/gameengine/GamePlayer/common/windows/GPW_System.cpp (+0, -88)
/source/gameengine/GamePlayer/common/windows/GPW_System.h (+0, -58)
/source/gameengine/GamePlayer/common/windows/Makefile (+0, -62)
/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h (+0, -58)
/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp (+0, -299)
/source/gameengine/GamePlayer/common/unix/GPU_Engine.h (+0, -61)
/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.cpp (+0, -133)
/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h (+0, -61)
/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h (+0, -53)
/source/gameengine/GamePlayer/common/unix/GPU_System.cpp (+0, -51)
/source/gameengine/GamePlayer/common/unix/GPU_System.h (+0, -46)
/source/gameengine/GamePlayer/common/unix/Makefile (+0, -70)
/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp (+0, -171)
/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h (+0, -115)
/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp (+0, -112)
/source/gameengine/GamePlayer/common/windows/GPW_Engine.h (+0, -45)
/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp (+0, -283)
/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h (+0, -66)
/source/gameengine/GamePlayer/common/windows/GPW_System.cpp (+0, -88)
/source/gameengine/GamePlayer/common/windows/GPW_System.h (+0, -58)
/source/gameengine/GamePlayer/common/windows/Makefile (+0, -62)