Blender Git Commit Log
Git Commits -> Revision a2778a2
Revision a2778a2 by Brecht Van Lommel (master) March 22, 2010, 17:17 (GMT) |
Fix #20548: flat shading not drawing right in sculpt mode. |
Commit Details:
Full Hash: a2778a262b42cc6af2428cbd5196e9163d6673a9
SVN Revision: 27664
Parent Commit: 867cad8
Lines Changed: +42, -16
6 Modified Paths:
/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/blenlib/BLI_pbvh.h (+1, -1) (Diff)
/source/blender/blenlib/intern/pbvh.c (+18, -7) (Diff)
/source/blender/gpu/GPU_buffers.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+20, -5) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/blenlib/BLI_pbvh.h (+1, -1) (Diff)
/source/blender/blenlib/intern/pbvh.c (+18, -7) (Diff)
/source/blender/gpu/GPU_buffers.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+20, -5) (Diff)