Blender Git Commit Log

Git Commits -> Revision a2b6abe

Revision a2b6abe by Matt Ebb (master)
April 22, 2010, 06:59 (GMT)
Fix [#22097] missing panels in texture tab

Made texture/texture slot context a bit less flaky when dealing with active material and
texture nodes inside a node material in the node editor. Now if the active material has
nodes enabled, and there are no active material/texture nodes inside it, nothing will be
shown in the texture properties (similar to 2.49).

Commit Details:

Full Hash: a2b6abeee15f359ddeafdea7a2f3a965da0bf410
SVN Revision: 28339
Parent Commit: 5c94896
Lines Changed: +40, -12

4 Modified Paths:

/release/scripts/ui/properties_texture.py (+19, -6) (Diff)
/source/blender/blenkernel/intern/texture.c (+7, -1) (Diff)
/source/blender/editors/object/object_modifier.c (+2, -2) (Diff)
/source/blender/editors/space_buttons/buttons_context.c (+12, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021