Blender Git Commit Log
Git Commits -> Revision a2b6abe
April 22, 2010, 06:59 (GMT) |
Fix [#22097] missing panels in texture tab Made texture/texture slot context a bit less flaky when dealing with active material and texture nodes inside a node material in the node editor. Now if the active material has nodes enabled, and there are no active material/texture nodes inside it, nothing will be shown in the texture properties (similar to 2.49). |
Commit Details:
Full Hash: a2b6abeee15f359ddeafdea7a2f3a965da0bf410
SVN Revision: 28339
Parent Commit: 5c94896
Lines Changed: +40, -12