Blender Git Commit Log

Git Commits -> Revision a3a0220

Revision a3a0220 by Clément Fukhaut (pbr-viewport)
January 8, 2016, 03:06 (GMT)
Using the brdf path for default material. And fixing stuff.

Commit Details:

Full Hash: a3a0220d57c2b3d2b450759095a84c7c524fde30
Parent Commit: df63042
Lines Changed: +19, -3

3 Modified Paths:

/source/blender/gpu/intern/gpu_material.c (+17, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021