Blender Git Commit Log
Git Commits -> Revision a477634
Revision a477634 by Campbell Barton (master) November 19, 2008, 02:07 (GMT) |
bicubic_interpolation - dont use pow(val, 3.0f) at all, do (val*val*val) instead, Tested overall speedup is about 5x when scaling 4096x4096 -> 4000x4000 in the sequencer. There were some artifacts in the resulting image but double checked and the old code gives the same problems. Added back old code with #if 0's since its a bit more readable. |
Commit Details:
Full Hash: a4776347ea5946aa70a5a77ee5628817f995d4d8
SVN Revision: 17497
Parent Commit: bbc00be
Lines Changed: +47, -4
1 Modified Path:
/source/blender/imbuf/intern/imageprocess.c (+47, -4) (Diff)