Blender Git Commit Log
Git Commits -> Revision a53a928
Revision a53a928 by Campbell Barton (master) July 30, 2010, 23:32 (GMT) |
Change compositor color balance to match the sequencer exactly, for this to work linear/srgb conversions need to be done which that nice since it has to convert from/to the color spaces each time, after quite a lot of testing I think its the best way to go. The problem was that typical lift values (0.5 - 1.5, in our case ) would over saturate shadows so that even minor adjustments would give unusable results. tweaking the input lift to compensate for this helped with the shadows but would loose the color adjustments for the mid-tones. |
Commit Details:
Full Hash: a53a928773cfe15375febacaf49832aab47d9de1
SVN Revision: 30915
Parent Commit: 11b140f
Lines Changed: +9, -12
1 Modified Path:
/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c (+9, -12) (Diff)