Blender Git Commit Log

Git Commits -> Revision a54bcd9

July 30, 2013, 04:55 (GMT)
Blender now runs on OpenGL 3.2 Core profile without crashing. It does seem to have problems with the TRIPLE refresh method, however.

Immediate mode converted to use vertex array and vertex buffer objects. ES might be broken now.

Commit Details:

Full Hash: a54bcd9e1d8d0a82c5de4917b573793abfd8ec22
SVN Revision: 58733
Parent Commit: 2176462
Lines Changed: +435, -153

14 Modified Paths:

/CMakeLists.txt (+2, -2) (Diff)
/extern/glew-es/src/glew.c (+0, -1) (Diff)
/intern/ghost/intern/GHOST_ContextWGL.cpp (+1, -1) (Diff)
/source/blender/blenfont/intern/blf_glyph.c (+20, -2) (Diff)
/source/blender/gpu/intern/gpu_aspectfuncs.c (+8, -1) (Diff)
/source/blender/gpu/intern/gpu_extension_wrapper.c (+35, -7) (Diff)
/source/blender/gpu/intern/gpu_extension_wrapper.h (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+31, -26) (Diff)
/source/blender/gpu/intern/gpu_immediate.h (+12, -12) (Diff)
/source/blender/gpu/intern/gpu_immediate_glsl.c (+199, -44) (Diff)
/source/blender/gpu/intern/gpu_immediate_inline.h (+2, -4) (Diff)
/source/blender/gpu/intern/gpu_immediate_internal.h (+16, -16) (Diff)
/source/blender/gpu/intern/gpu_object_gles.c (+104, -35) (Diff)
/source/blender/gpu/intern/gpu_object_gles.h (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021