Blender Git Commit Log
Git Commits -> Revision a572fb0
Revision a572fb0 by Nicholas Bishop (master) March 23, 2008, 18:08 (GMT) |
Fixed bug #6079, sculpt mode thin mesh problem Calculating the area normal now checks each normal against the angle of the camera. If the normal is pointing away from the camera, it is ignored. |
Commit Details:
Full Hash: a572fb0e45bd3ae1a1d5546028c5b6cbc8f00feb
SVN Revision: 14220
Parent Commit: c52695b
Lines Changed: +14, -10
1 Modified Path:
/source/blender/src/sculptmode.c (+14, -10) (Diff)