Blender Git Commit Log

Git Commits -> Revision a6185e4

Revision a6185e4 by Clément Foucault (master)
September 1, 2020, 10:03 (GMT)
OCIO: Make GLSL implementation use GPUUniformBuf to avoid debug errors

Now that we use internal state info, we require drawing that uses the
GPU api to use it throughout the whole pipeline. This is in order to
track the GL state and do our own error checking.

Commit Details:

Full Hash: a6185e4fa547223b976500f967b099eb9b837ee8
Parent Commit: 53a806f
Lines Changed: +7, -11

1 Modified Path:

/intern/opencolorio/ocio_impl_glsl.cc (+7, -11) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021