Blender Git Commit Log
Git Commits -> Revision a6185e4
Revision a6185e4 by Clément Foucault (master) September 1, 2020, 10:03 (GMT) |
OCIO: Make GLSL implementation use GPUUniformBuf to avoid debug errors Now that we use internal state info, we require drawing that uses the GPU api to use it throughout the whole pipeline. This is in order to track the GL state and do our own error checking. |
Commit Details:
Full Hash: a6185e4fa547223b976500f967b099eb9b837ee8
Parent Commit: 53a806f
Lines Changed: +7, -11
1 Modified Path:
/intern/opencolorio/ocio_impl_glsl.cc (+7, -11) (Diff)