Blender Git Commit Log

Git Commits -> Revision a6968e8

Revision a6968e8 by Brecht Van Lommel (master)
February 9, 2018, 18:58 (GMT)
Cycles: add random walk subsurface scattering to Principled BSDF.

Differential Revision: https://developer.blender.org/D3054

Commit Details:

Full Hash: a6968e87f1338081f30725f8f2ca3460e280fea2
Parent Commit: 0df9b2c
Lines Changed: +75, -15

13 Modified Paths:

/intern/cycles/blender/addon/version_update.py (+5, -2) (Diff)
/intern/cycles/blender/blender_shader.cpp (+8, -0) (Diff)
/intern/cycles/kernel/closure/bssrdf.h (+5, -2) (Diff)
/intern/cycles/kernel/kernel_subsurface.h (+3, -1) (Diff)
/intern/cycles/kernel/osl/osl_bssrdf.cpp (+4, -0) (Diff)
/intern/cycles/kernel/shaders/node_principled_bsdf.osl (+9, -2) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+4, -2) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+3, -2) (Diff)
/intern/cycles/render/nodes.cpp (+8, -1) (Diff)
/intern/cycles/render/nodes.h (+1, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+9, -1) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+15, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021