Blender Git Commit Log

Git Commits -> Revision a71c215

Revision a71c215 by Joerg Mueller (master)
August 22, 2011, 18:59 (GMT)
3D Audio GSoC:
Final GSoC commit.

* Bugfix: Negative frames crashed
* Bugfix: JOS sample buffer size prediction error (wasted memory)
* Optimisation: for JOS upsampling (around 12 % difference measured here)
* Optimisation: Better filter for JOS resampling
* Bugfix: Error in relative 3D audio code.
* Removed Attenuation
* Bugfix: Multiple scenes in BGE lead to errors, BGE audio now all relative, to support multiple scenes.

Commit Details:

Full Hash: a71c215f228173070d41faef1321db25b40d723e
SVN Revision: 39629
Parent Commit: ee40894
Lines Changed: +32635, -29380

8 Modified Paths:

/intern/audaspace/intern/AUD_C-API.cpp (+8, -2) (Diff)
/intern/audaspace/intern/AUD_JOSResampleReader.cpp (+81, -38) (Diff)
/intern/audaspace/intern/AUD_JOSResampleReaderCoeff.cpp (+32512, -29290) (Diff)
/intern/audaspace/intern/AUD_SoftwareDevice.cpp (+1, -1) (Diff)
/release/scripts/startup/bl_ui/space_sequencer.py (+0, -1) (Diff)
/source/blender/makesrna/intern/rna_sequencer.c (+0, -30) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+9, -7) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+24, -11) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021