Blender Git Commit Log
Git Commits -> Revision a8043ed
Revision a8043ed by Ton Roosendaal (master) September 24, 2005, 20:17 (GMT) |
New! Hooks now support vertex groups. With weight painting it looks very interesting. Almost z-painting! :) Try a sphere with all vertices in a group, hook it, and scale empty in object mode a bit. http://www.blender.org/bf/rt3.jpg (Which gives the idea to make a Displace Modifier working with normals and vertexgroups..) Works as follows now; in Mesh editmode, when no vertices are selected, it tries to assign on CTRL+H command the active Vertex Group. (Menu is getting to long now... need to think over). Only works when vertices are assigned to a Vertex Group, this to calculate the Hook center. |
Commit Details:
Full Hash: a8043ed8d472f24368e2c7a2f7bccba46f36b150
SVN Revision: 5351
Parent Commit: 749253a
Lines Changed: +136, -43