Blender Git Commit Log

Git Commits -> Revision a919981

Revision a919981 by Ton Roosendaal (master)
December 11, 2006, 11:33 (GMT)
Bugfix #5401

Material Nodes still have undefined output to the passes. Currently only
the active Material node gives pass info. Bug was that check for active
was wrong, giving stripes because of hanging variables.
I'll work soon on providing all pass options in the Material nodes. This
fix at least correctly provides passes for active material, and clears
memory of pass info in advance.

Also: outliner view "current scene" did not show render layers.
ALso: outliner click on renderlayer now activates it (for UI)
Also: zbuffer for transparent was not initialized to 'infinity' correctly

Commit Details:

Full Hash: a919981d60e0d308d8de80239bab016eb271f564
SVN Revision: 9281
Parent Commit: 66bbe3c
Lines Changed: +61, -37

3 Modified Paths:

/source/blender/blenkernel/intern/node_shaders.c (+4, -2) (Diff)
/source/blender/render/intern/source/zbuf.c (+1, -1) (Diff)
/source/blender/src/outliner.c (+56, -34) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021