Blender Git Commit Log
Git Commits -> Revision a928a61
Revision a928a61 by Campbell Barton (master) January 19, 2012, 23:34 (GMT) |
for CDDM's dmcalcNormals now call CDDM_calc_normals(), not CDDM_calc_normals_mapping(), this means calculating normals will calculate MPoly and MVert normals but not tesselate the mesh (which is overkill for normal calculation anyway). use CDDM_calc_normals over CDDM_calc_normals_mapping for editmode and ensure the final dm has tessfaces. |
Commit Details:
Full Hash: a928a610e76b74b3b270e25c291b7251d39a9536
SVN Revision: 43545
Parent Commit: 20d0205
Lines Changed: +8, -6