Blender Git Commit Log

Git Commits -> Revision a928a61

Revision a928a61 by Campbell Barton (master)
January 19, 2012, 23:34 (GMT)
for CDDM's dmcalcNormals now call CDDM_calc_normals(), not CDDM_calc_normals_mapping(), this means calculating normals will calculate MPoly and MVert normals but not tesselate the mesh (which is overkill for normal calculation anyway).

use CDDM_calc_normals over CDDM_calc_normals_mapping for editmode and ensure the final dm has tessfaces.

Commit Details:

Full Hash: a928a610e76b74b3b270e25c291b7251d39a9536
SVN Revision: 43545
Parent Commit: 20d0205
Lines Changed: +8, -6

2 Modified Paths:

/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+7, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021