Blender Git Commit Log
Git Commits -> Revision a9dff1e
November 26, 2009, 05:01 (GMT) |
Fix for [#20023] Renderer aborts in some cases when rendering only meta-objects with volume materials. When metaballs were added to the render, if they weren't the basis ball, they'd be skipped, leaving a render object with no geometry. Now it doesn't add an object in the first place. |
Commit Details:
Full Hash: a9dff1ef57e01bc0b623aae5c359f323a9c45135
SVN Revision: 24908
Parent Commit: 1fcffd1
Lines Changed: +10, -6
1 Modified Path:
/source/blender/render/intern/source/convertblender.c (+10, -6) (Diff)