Blender Git Commit Log
Git Commits -> Revision aa989c1
Revision aa989c1 by Campbell Barton (master) September 25, 2009, 16:30 (GMT) |
almost all event managers stored a pointer back to the logic manager, easier if this pointer is in the base class - SCA_EventManager |
Commit Details:
Full Hash: aa989c1e8343cb761665129d44e03a4fc4c7cd95
SVN Revision: 23490
Parent Commit: 9f6566c
Lines Changed: +22, -44
23 Modified Paths:
/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_BasicEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.cpp (+3, -2) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.cpp (+3, -4) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.cpp (+3, -4) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_TimeEventManager.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_RayEventManager.h (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_BasicEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.cpp (+3, -2) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.cpp (+3, -4) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.cpp (+3, -4) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.h (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.cpp (+1, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.h (+0, -2) (Diff)
/source/gameengine/GameLogic/SCA_TimeEventManager.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_RayEventManager.h (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.h (+0, -1) (Diff)