Blender Git Commit Log
Git Commits -> Revision ab07ba8
Revision ab07ba8 by Campbell Barton (master) September 7, 2010, 02:36 (GMT) |
patch [#23703] Fix for Level compositing node; correct color representation from Alexander Kuznetsov (alexk) --- copied from the tracker Every image inside Blender is in linear color space and gets converted to SRGB upon saving. Level node analyzed the linear image, which was not the one user saw because other output nodes converted image to sRGB. This fix analyzes the image that user see (converting it to correct color space). Here is difference: http://www.pasteall.org/pic/show.php?id=5559 First histogram (before the fix) tells that image is underexposed, which is not the case. |
Commit Details:
Full Hash: ab07ba84bf82d5d335f54b4a61c714cc7975ddc8
SVN Revision: 31800
Parent Commit: 2406ebe
Lines Changed: +13, -2
1 Modified Path:
/source/blender/nodes/intern/CMP_nodes/CMP_levels.c (+13, -2) (Diff)