Blender Git Commit Log
Git Commits -> Revision ab41583
Revision ab41583 by Campbell Barton (master) March 29, 2013, 06:21 (GMT) |
style cleanup |
Commit Details:
Full Hash: ab41583bc2be591c0af921b243158e43a94505d7
SVN Revision: 55663
Parent Commit: c826174
Lines Changed: +129, -134
23 Modified Paths:
/source/gameengine/Expressions/Value.h (+1, -1) (Diff)
/source/gameengine/Expressions/VoidValue.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.h (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.h (+4, -4) (Diff)
/source/gameengine/VideoTexture/Exception.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/FilterBase.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/FilterBase.h (+8, -8) (Diff)
/source/gameengine/VideoTexture/FilterBlueScreen.h (+4, -4) (Diff)
/source/gameengine/VideoTexture/FilterNormal.h (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterSource.h (+27, -28) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+10, -10) (Diff)
/source/gameengine/VideoTexture/ImageBase.h (+11, -11) (Diff)
/source/gameengine/VideoTexture/ImageBuff.cpp (+13, -15) (Diff)
/source/gameengine/VideoTexture/ImageMix.cpp (+25, -27) (Diff)
/source/gameengine/VideoTexture/ImageMix.h (+4, -4) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+2, -2) (Diff)
/source/gameengine/VideoTexture/PyTypeList.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/VideoBase.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/VideoBase.h (+3, -3) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.h (+2, -2) (Diff)
/source/gameengine/Expressions/VoidValue.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.h (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.h (+4, -4) (Diff)
/source/gameengine/VideoTexture/Exception.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/FilterBase.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/FilterBase.h (+8, -8) (Diff)
/source/gameengine/VideoTexture/FilterBlueScreen.h (+4, -4) (Diff)
/source/gameengine/VideoTexture/FilterNormal.h (+2, -2) (Diff)
/source/gameengine/VideoTexture/FilterSource.h (+27, -28) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+10, -10) (Diff)
/source/gameengine/VideoTexture/ImageBase.h (+11, -11) (Diff)
/source/gameengine/VideoTexture/ImageBuff.cpp (+13, -15) (Diff)
/source/gameengine/VideoTexture/ImageMix.cpp (+25, -27) (Diff)
/source/gameengine/VideoTexture/ImageMix.h (+4, -4) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+2, -2) (Diff)
/source/gameengine/VideoTexture/PyTypeList.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/VideoBase.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/VideoBase.h (+3, -3) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.h (+2, -2) (Diff)