Blender Git Commit Log

Git Commits -> Revision ab77943

Revision ab77943 by Brecht Van Lommel (master)
June 29, 2008, 21:51 (GMT)

Fix for bug #7753: after game engine drawing with vertex arrays,
nurbs/curves/text dissappears.

This also removes the "vertex arrays" option and enables it always
for OpenGL version >= 1.1 - there's no need to have an option to
make things render faster disabled by default, also it should work
stable now.

Commit Details:

Full Hash: ab7794392e9708ddbba24d9b444f61c06b19099b
SVN Revision: 15387
Parent Commit: 6d7a43d
Lines Changed: +31, -42

8 Modified Paths:

/source/blender/makesdna/DNA_userdef_types.h (+1, -1) (Diff)
/source/blender/src/drawview.c (+2, -1) (Diff)
/source/blender/src/space.c (+2, -9) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+13, -21) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+6, -6) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp (+1, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+3, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+3, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021