Blender Git Commit Log

Git Commits -> Revision ac52c79

Revision ac52c79 by Brecht Van Lommel (master)
November 2, 2011, 19:24 (GMT)
RenderEngine/Nodes: system to check for shading nodes compatibility

* Scene.use_shading_nodes property to check if RenderEngine is using new shading
nodes system, and RenderEngine.bl_use_shading_nodes to set this.
* Add mechanism for tagging nodes as being compatible with the old/new system.

Commit Details:

Full Hash: ac52c79cb19ac85e06651a7b9af2e54efcd45a97
SVN Revision: 41475
Parent Commit: 30f1f28
Lines Changed: +121, -21

31 Modified Paths:

/release/scripts/startup/bl_ui/space_node.py (+9, -4) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+5, -4) (Diff)
/source/blender/blenkernel/BKE_node.h (+7, -1) (Diff)
/source/blender/blenkernel/BKE_scene.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+6, -1) (Diff)
/source/blender/blenkernel/intern/scene.c (+9, -0) (Diff)
/source/blender/editors/render/render_shading.c (+21, -5) (Diff)
/source/blender/editors/space_node/node_header.c (+21, -6) (Diff)
/source/blender/makesrna/intern/rna_render.c (+4, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+11, -0) (Diff)
/source/blender/nodes/intern/node_common.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_camera.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_curves.c (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_dynamic.c (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_geom.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_invert.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_material.c (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mixRgb.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_rgb.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_squeeze.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_texture.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.c (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_value.c (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectMath.c (+1, -0) (Diff)
/source/blender/render/extern/include/RE_engine.h (+1, -0) (Diff)
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