Blender Git Commit Log

Git Commits -> Revision ac80b9d

Revision ac80b9d by Thomas Dinges (master)
July 24, 2013, 23:47 (GMT)
Cycles / SSS Render Passes:
* First step toward Subsurface Scattering render passes (Color, Direct and Indirect).
* Added UI, DNA and RNA for the new Passes on the Blender side.
* Basic Cycles integration.
* Only the SSS Color Pass works so far.

ToDo: Direct and Indirect Pass.
Should "subsurface" be a part of BsdfEval and "path_subsurface" of PathRadiance or is that the wrong way? Should it be integrated more like the AO render pass? Some input from Brecht or Stuart would be nice. :)

Commit Details:

Full Hash: ac80b9d198b90b91bad5cc273d983b40e933d8c5
SVN Revision: 58587
Parent Commit: 45227e2
Lines Changed: +162, -5

13 Modified Paths:

/intern/cycles/blender/addon/ui.py (+7, -1) (Diff)
/intern/cycles/blender/blender_session.cpp (+6, -0) (Diff)
/intern/cycles/kernel/kernel_accumulate.h (+7, -0) (Diff)
/intern/cycles/kernel/kernel_passes.h (+8, -0) (Diff)
/intern/cycles/kernel/kernel_shader.h (+21, -0) (Diff)
/intern/cycles/kernel/kernel_types.h (+15, -4) (Diff)
/intern/cycles/render/film.cpp (+25, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+3, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+3, -0) (Diff)
/source/blender/makesrna/intern/rna_render.c (+3, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+18, -0) (Diff)
/source/blender/nodes/composite/nodes/node_composite_image.c (+13, -0) (Diff)
/source/blender/render/intern/source/render_result.c (+33, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021