Blender Git Commit Log

Git Commits -> Revision ad3f01e

Revision ad3f01e by Campbell Barton (master)
September 28, 2012, 11:02 (GMT)
fix/workaround [#31811] Subdivision Surface (Apply modifier to editing cage during Editmode) Loop Cut Crash

A correct fix for this bug likely involves changuing how operators are called in the event loop but such changes better not be made just before the release.

Commit Details:

Full Hash: ad3f01e1d890aa6783c17cf673c6531b3023e4e5
SVN Revision: 50941
Parent Commit: 79d8367
Lines Changed: +20, -3

3 Modified Paths:

/source/blender/editors/include/ED_mesh.h (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_loopcut.c (+6, -2) (Diff)
/source/blender/editors/mesh/editmesh_utils.c (+13, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021