Blender Git Commit Log
Git Commits -> Revision ad7a437
Revision ad7a437 by Ton Roosendaal (master) October 27, 2004, 10:39 (GMT) |
Bug #1690 Crash on large mesh while vertex painting. Was combo of using shorts (signed) and just a too low limit (64k). Now it uses integer for main lookup table and max is 512k. Still an artificial limit, but this wont crash when you exceed faces, just give nice warning :) |
Commit Details:
Full Hash: ad7a4376537b9dd52419c4b9c1481d88943b07a3
SVN Revision: 3317
Parent Commit: 53da078
Lines Changed: +8, -8
1 Modified Path:
/source/blender/src/vpaint.c (+8, -8) (Diff)