Blender Git Commit Log
Git Commits -> Revision b093e12
Revision b093e12 by Arystanbek Dyussenov (master) November 12, 2009, 15:45 (GMT) |
COLLADA importer: * no more holes in imported meshes (I hope so) - test/fix face indices with test_index_face on mesh import. Thanks Brecht for pointing this out! * cleanup triangulation code. Polygon triangulation (using filldisplist) can result in flipped faces (for example http://www.pasteall.org/pic/117 (textured shading) and http://www.pasteall.org/pic/118 (solid shading)). Don't know how to fix this (flipping the order of produced triangles results in other faces being flipped)... |
Commit Details:
Full Hash: b093e125847f0ecefe508ba513c758a29f944159
SVN Revision: 24531
Parent Commit: b42fa5d
Lines Changed: +51, -67
1 Modified Path:
/source/blender/collada/DocumentImporter.cpp (+51, -67) (Diff)