Blender Git Commit Log

Git Commits -> Revision b0adf37

Revision b0adf37 by Campbell Barton (master)
November 5, 2011, 02:30 (GMT)
- view bounds (now split from collision bounds) was still being used for bge physics in one place, comparison was incorrectly treating it as a flag too.
- cleanup Object struct - remove pad and unused flags, convert some shot's to char's, saving 24 bytes.

Commit Details:

Full Hash: b0adf37ef90c5c42ff48da9938fe1a041d52ae46
SVN Revision: 41542
Parent Commit: 057bf2a
Lines Changed: +25, -27

6 Modified Paths:

/source/blender/blenkernel/intern/object.c (+0, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -2) (Diff)
/source/blender/editors/object/object_edit.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+3, -3) (Diff)
/source/blender/makesdna/DNA_object_types.h (+17, -19) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021