Blender Git Commit Log
Git Commits -> Revision b0adf37
Revision b0adf37 by Campbell Barton (master) November 5, 2011, 02:30 (GMT) |
- view bounds (now split from collision bounds) was still being used for bge physics in one place, comparison was incorrectly treating it as a flag too. - cleanup Object struct - remove pad and unused flags, convert some shot's to char's, saving 24 bytes. |
Commit Details:
Full Hash: b0adf37ef90c5c42ff48da9938fe1a041d52ae46
SVN Revision: 41542
Parent Commit: 057bf2a
Lines Changed: +25, -27
6 Modified Paths:
/source/blender/blenkernel/intern/object.c (+0, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -2) (Diff)
/source/blender/editors/object/object_edit.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+3, -3) (Diff)
/source/blender/makesdna/DNA_object_types.h (+17, -19) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -2) (Diff)
/source/blender/editors/object/object_edit.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+3, -3) (Diff)
/source/blender/makesdna/DNA_object_types.h (+17, -19) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)