Blender Git Commit Log

Git Commits -> Revision b248ec9

Revision b248ec9 by Alex Strand (master)
September 17, 2020, 16:54 (GMT)
Shaders: add emission strength input to Principled BSDF node

This impacts I/O add-ons. OBJ, FBX and Collada have been updated, glTF not yet.

Differential Revision: https://developer.blender.org/D4971

Commit Details:

Full Hash: b248ec97769fa654a3ee8bb2a643046b79e7c030
Parent Commit: 65fd005
Committed By: Brecht Van Lommel
Lines Changed: +80, -23

8 Modified Paths:

/intern/cycles/render/nodes.cpp (+5, -2) (Diff)
/intern/cycles/render/nodes.h (+1, -0) (Diff)
/release/scripts/modules/bpy_extras/node_shader_utils.py (+26, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl (+12, -6) (Diff)
/source/blender/io/collada/collada_utils.cpp (+21, -5) (Diff)
/source/blender/io/collada/collada_utils.h (+1, -1) (Diff)
/source/blender/io/collada/Materials.cpp (+5, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+9, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021