Blender Git Commit Log
Git Commits -> Revision b2956ec
Revision b2956ec by Campbell Barton (master) February 19, 2012, 19:12 (GMT) |
BMesh Merge =========== initial merge from BMesh branch, this replaces the existing mesh format and editmode data structures, for more info see: http://wiki.blender.org/index.php/Dev:2.6/Source/Modeling/BMesh this is the work of quite a few developers over the years. Key Contributors ================ * Geoffrey Bantle (aka) Briggs, original author. * Joe Eager (aka) joeedh More recently * Howard Trickey * Ender79 aka Ender79 :) What to Expect ============== In general blender shouldnt crash on files or totally fail to load scenes, painting tools etc have been tested to work. * its quite easy to make the tesselator fail (show holes, missing faces), with non planer ngons. * most modifiers are working fine but a few had to be re-written - bevel, array - array is much slower, bevel will probably be changed to match trunk soon. * NavMesh BGE feature isn't functional yet. * Some UV sticth tools still need porting. * hair doesnt work right on ngons yet. * many python scripts will break. * a python api to BMesh needs to be written still. (for todo's in code do a searh for BMESH_TODO) |
Commit Details:
Full Hash: b2956ecd00c37836b72637bcda0fbb2c05f35888
SVN Revision: 44256
Parent Commits: afc56a0, dc68210