Blender Git Commit Log
Git Commits -> Revision b2b0b58
Revision b2b0b58 by Campbell Barton (master) July 25, 2013, 11:05 (GMT) |
fix [#36278] X,Y Direction wrong after bpy.ops.view3d.viewnumpad the cause of the problem was the orientation from the active object was inconstant. copying the obmat directly gave a different result then getting the normal,tangent from getTransformOrientation and passing to createSpaceNormalTangent. |
Commit Details:
Full Hash: b2b0b58fb5ee48fdbbee1d8f19b4051f80880908
SVN Revision: 58596
Parent Commit: aec8cff
Lines Changed: +5, -7