Blender Git Commit Log
Git Commits -> Revision b310216
Revision b310216 by Ton Roosendaal (master) November 20, 2005, 12:41 (GMT) |
Patch provided by Stephan Kassemeyer. This fixes an error in the striding system, which was by default correcting path position backwards in time, which could give errors when a stride bone moves in the beginning of a path faster than the path moves. (Can you follow that? cool!) The patch checks for this case, it corrects by default forwards in time, unless we're at the end of a path. As bonus this fix will also ensure the character stays on the path closer. |
Commit Details:
Full Hash: b310216a479d41d946d875001517003dde03e2c9
SVN Revision: 5846
Parent Commit: 77332fa
Lines Changed: +13, -4
1 Modified Path:
/source/blender/blenkernel/intern/action.c (+13, -4) (Diff)