Blender Git Commit Log

Git Commits -> Revision b310216

Revision b310216 by Ton Roosendaal (master)
November 20, 2005, 12:41 (GMT)
Patch provided by Stephan Kassemeyer.

This fixes an error in the striding system, which was by default correcting
path position backwards in time, which could give errors when a stride bone
moves in the beginning of a path faster than the path moves. (Can you
follow that? cool!)

The patch checks for this case, it corrects by default forwards in time,
unless we're at the end of a path. As bonus this fix will also ensure the
character stays on the path closer.

Commit Details:

Full Hash: b310216a479d41d946d875001517003dde03e2c9
SVN Revision: 5846
Parent Commit: 77332fa
Lines Changed: +13, -4

1 Modified Path:

/source/blender/blenkernel/intern/action.c (+13, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021