Blender Git Commit Log

Git Commits -> Revision b44abe7

Revision b44abe7 by Alexander Gavrilov
December 11, 2021, 14:31 (GMT)
Bone Overlay: support changing bone wireframe opacity.

When weight painting the bone overlay is extremely intrusive,
effectively requiring either extensive use of hiding individual
bones, or disabling the whole bone overlay between selections.

This addresses the issue by adding a bone opacity slider that
is used for the 'wireframe' armature drawing mode. It directly
controls the uniform opacity as a straightforward option.

Differential Revision: https://developer.blender.org/D11804

Commit Details:

Full Hash: b44abe7f2d105cad7f446d8614af9773c2bcb7f6
Parent Commit: 536def9
Lines Changed: +235, -60

11 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+28, -5) (Diff)
/source/blender/blenloader/intern/versioning_300.c (+16, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+157, -39) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+12, -12) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_dof_solid_frag.glsl (+3, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_stick_frag.glsl (+3, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_wire_frag.glsl (+3, -1) (Diff)
/source/blender/makesdna/DNA_view3d_defaults.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+9, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021