Blender Git Commit Log
Git Commits -> Revision b479689
Revision b479689 by Maarten Gribnau (master) December 24, 2002, 12:43 (GMT) |
Added ode physics to blender and player targets. ActiveX control still has a linkigng problem. Maarten |
Commit Details:
Full Hash: b479689cf8efe4a41dd017290064a3013e4dd336
SVN Revision: 225
Parent Commit: 24345de
Lines Changed: +128, -73
6 Modified Paths:
/projectfiles/blenderpublisher/blenderpublisher.dsp (+1, -1) (Diff)
/projectfiles/creator/blendercreator.dsw (+61, -58) (Diff)
/projectfiles/gameengine/gameplayer/axctl/GP_axctl.dsp (+2, -2) (Diff)
/projectfiles/gameengine/gameplayer/ghost/GP_ghost.dsp (+3, -3) (Diff)
/projectfiles/gameengine/ketsji/KX_ketsji.dsp (+5, -5) (Diff)
/projectfiles/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.dsp (+56, -4) (Diff)
/projectfiles/creator/blendercreator.dsw (+61, -58) (Diff)
/projectfiles/gameengine/gameplayer/axctl/GP_axctl.dsp (+2, -2) (Diff)
/projectfiles/gameengine/gameplayer/ghost/GP_ghost.dsp (+3, -3) (Diff)
/projectfiles/gameengine/ketsji/KX_ketsji.dsp (+5, -5) (Diff)
/projectfiles/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.dsp (+56, -4) (Diff)