Blender Git Commit Log

Git Commits -> Revision b4e4ccf

Revision b4e4ccf by Campbell Barton (master)
April 5, 2009, 19:37 (GMT)
BGE PyAPI can now import text (within the blend-file)
Previously this only worked with the Blender API.
- bpy_internal_import small C file that Blender scripting and the game engine use.
- Tested with blender, blenderplayer, loading files
- Needed to use a hack to override the Main struct since the game engine doesn't set G.main
- when the sandbox is set, only internal scripts can be imported.

Commit Details:

Full Hash: b4e4ccf92ddc8a7d4ed3da13c589b2f7c44baa0d
SVN Revision: 19550
Parent Commit: 3dacfbb
Lines Changed: +333, -188

2 Added Paths:

/source/blender/python/api2_2x/bpy_internal_import.c (+230, -0) (View)
/source/blender/python/api2_2x/bpy_internal_import.h (+48, -0) (View)

7 Modified Paths:

/source/blender/python/BPY_interface.c (+3, -174) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+2, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/CMakeLists.txt (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+41, -8) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.h (+2, -2) (Diff)
/source/gameengine/Ketsji/SConscript (+5, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021