Blender Git Commit Log
Git Commits -> Revision b53b03a
Revision b53b03a by Campbell Barton (master) June 6, 2012, 18:00 (GMT) |
pass the object wire color along to drawing functions, too many places would use glGetFloatv(GL_CURRENT_COLOR, curcol), which also become confusing to debug if in some cases the color was set beforehand. |
Commit Details:
Full Hash: b53b03ac1c9bbc194c2ac1f255f8017f1a78bdd2
SVN Revision: 47528
Parent Commit: 47c96b6
Lines Changed: +180, -154
5 Modified Paths:
/source/blender/blenlib/intern/math_color_inline.c (+7, -0) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+13, -16) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+155, -135) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+4, -2) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+13, -16) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+155, -135) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+4, -2) (Diff)