Blender Git Commit Log
Git Commits -> Revision b563870
Revision b563870 by Campbell Barton (master) March 7, 2012, 04:20 (GMT) |
use a better method if picking the rip vertex to use, rather then finding the edge closest to the mouse, find the face corner attached to the vert - thats closest to the mouse, this way ripping gives predictable outcome. |
Commit Details:
Full Hash: b563870fd992ec2539a0332e024ba4eda72a6d6e
SVN Revision: 44694
Parent Commit: 0c7487d
Lines Changed: +17, -3
1 Modified Path:
/source/blender/editors/mesh/bmesh_tools.c (+17, -3) (Diff)