Blender Git Commit Log

Git Commits -> Revision b597093

Revision b597093 by Ton Roosendaal (master)
December 11, 2006, 19:20 (GMT)
Bugfix #5406

If Material has "Shadow" off, it didn't skip AO correctly. Effect was it
showed AO colors from other materials on same scanline.

Commit Details:

Full Hash: b5970939945b9ecdca42355439c1bddf6c41dcb0
SVN Revision: 9284
Parent Commit: 675ab02
Lines Changed: +14, -10

1 Modified Path:

/source/blender/render/intern/source/shadeoutput.c (+14, -10) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021