Blender Git Commit Log
Git Commits -> Revision b5f4144
Revision b5f4144 by Nick Samarin (master) August 15, 2010, 17:40 (GMT) |
added option to set "up" vector of the actor orientation using navmesh normal (steering actuator) |
Commit Details:
Full Hash: b5f4144d251989be378659858ed38aaf572ff4ec
SVN Revision: 31355
Parent Commit: e6412cd
Lines Changed: +129, -8
6 Modified Paths:
/source/blender/editors/space_logic/logic_window.c (+5, -1) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+5, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+114, -5) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+5, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+114, -5) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.h (+2, -0) (Diff)