Blender Git Commit Log

Git Commits -> Revision b645910

Revision b645910 by Brecht Van Lommel (master)
October 28, 2009, 18:03 (GMT)
OpenGL Render restored.

I tried to make it integrate more with regular render but couldn't
do it well, it still needs a 3D view to take the settings from, and
can't run in a separate thread due to OpenGL.

However, it is now rendering to an offscreen buffer which then gets
displayed in the image window. This requires FBO's to be available, so
a fallback creating a new window is still needed. Currently available
from the Render menu in the top header.

Commit Details:

Full Hash: b6459105b47526cd33851d4e00740fbd9d050ea4
SVN Revision: 24142
Parent Commit: 044f7c5
Lines Changed: +556, -53

10 Modified Paths:

/release/scripts/ui/space_info.py (+5, -0) (Diff)
/source/blender/editors/include/ED_view3d.h (+4, -0) (Diff)
/source/blender/editors/screen/SConscript (+1, -1) (Diff)
/source/blender/editors/screen/screen_ops.c (+312, -7) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+121, -31) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+26, -12) (Diff)
/source/blender/gpu/GPU_extensions.h (+11, -0) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+73, -1) (Diff)
/source/blender/gpu/intern/gpu_material.c (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021